There’s no element of surprise as you will always expect ducks and flanks, although the enemy might throw a grenade or two, which can be interesting sometimes. The reaction of the enemy AI ducking to evade your bullets tends to be repetitive sometimes. You can also duck behind objects for cover in case you are shooting around alleys. One of the key features claimed by the developers is the clever AI models that have the ability to duck and flank you. This follows hacking a control system to open a door before the real action begins. The game begins with a gripping in-game cinematic and a tutorial mode where you get to learn the controls while playing a mini-mansion mission. However, games that mix and match third and first person views are quite rare. This can be a bit annoying for some as the focus gets lost due to constant switching between camera angles. You play Quantum of Solace in the first person perspective, which, strangely shifts to third person view whenever Bond does some stunts or hides for cover. But, it’s the 007-styled action that takes the icing on the cake. There are numerous cut-scenes that can be helpful to understand the whole story. It has a bit of the jigsaw pieces to be put together before it unfolds in the final chapters. The game’s story is brief and to the point, but may seem confusing at first. Intense action, clever AI, gripping cinematics and a perfect 3D model of Daniel Craig - that’s what the latest Bond game has for you. The game has that “Bond” feel we have been waiting for years.
With the release of Quantum of Solace game, Activision recaptured the magic and recreated the movie’s thrills. That’s when EA stepped in, but failed miserably.
The release of Goldeneye on Nintendo 64 led to a huge cult following, however a true Bond video game was missing in the PC gaming arena.